Scroll of light

From Omega Wiki
Revision as of 03:05, 26 July 2026 by OmegaAdmin (talk | contribs) (OmegaAdmin moved page Draft:Scroll of light to Scroll of light without leaving a redirect: 将已审核草稿发布为正式页面)
Jump to navigation Jump to search

The scroll of light illuminates the reader's room. A cursed copy is a scroll of darkness and darkens a lit room instead.

Generation and appearance

It is a common level-0 random scroll with a per-game shuffled inscription. Murk fungi begin with this scroll in their fixed inventory. Random copies begin uncursed.

Data and mechanics

Each copy weighs 5, has fragility 1, a base value of 30 Au, and item level 0. Reading it identifies the scroll in every BUC state.

Effects and interactions

BUC stateResult
BlessedLights a dark room and grants 4 units of illumination.
UncursedLights a dark room and grants 3 units of illumination.
CursedDarkens the current room if it is lit.

In a dark numbered room, a noncursed scroll spreads light through the room and adds illumination. In an already lit room it only reports a surrounding glow and does not extend the status. Outside a numbered room it produces a faint glimmer with no lasting effect. A cursed copy darkens a lit room; in darkness or outside a room it only prints the corresponding no-effect message.

Strategy

Use an uncursed copy only after entering a dark room, because reading it in a lit room or corridor wastes both the scroll and its possible duration. Blessing adds only one illumination unit. A cursed copy can deliberately darken a room, but it offers no benefit from blessing first.

See also

References