Jane's guide to treasure
| ? | |
| Base value (Au) | 50 |
|---|---|
| Item level | 2 |
| Random generation | Probability table |
| Weight | 5 |
| Fragility | 1 |
| Rarity | Common |
| Unidentified appearance | Random inscription |
| Cursed name | Jane's guide to treasure |
The jane's guide to treasure is a scroll in the Omega 0.90.4 remake. It appears as a bright-yellow ? until its shuffled inscription is identified. Its cursed appearance is Jane's guide to treasure.
Generation and appearance
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.
Data and mechanics
The definition has base value 50, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.
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| BUC state | Result |
|---|---|
| Blessed | Globally identifies every type in one randomly chosen category; positive blessing adds no modifier. |
| Uncursed | Globally identifies every type in one randomly chosen category. |
| Cursed | Globally identifies every type in one randomly chosen category; cursing adds no penalty. |
Effects and interactions
Reading chooses one of six categories: armor, weapons, sticks, rings, scrolls, or potions. Every object definition in that category becomes globally known, and a menu displays the newly recognized names.
The guide identifies its own type before choosing the category. Its routine never checks blessing, so all BUC states produce the same category-wide knowledge result.
Strategy
Use the guide early enough that a random category still contains many unknown types. Its value falls as normal identification fills the catalog, but it can still expose a whole class without touching individual inventory objects.