Scroll of clairvoyance
| ? | |
| Base value (Au) | 25 |
|---|---|
| Item level | 1 |
| Random generation | Probability table |
| Weight | 5 |
| Fragility | 1 |
| Rarity | Common |
| Unidentified appearance | Random inscription |
| Cursed name | scroll of amnesia |
The scroll of clairvoyance is a scroll in the Omega 0.90.4 remake. It appears as a bright-yellow ? until its shuffled inscription is identified. Its cursed appearance is scroll of amnesia.
Generation and appearance
Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games.
Data and mechanics
The definition has base value 25, item level 1, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.
| BUC state | Result |
|---|---|
| Blessed | Reveals a 21 by 21 square centered on a chosen map position. |
| Uncursed | Reveals an 11 by 11 square centered on a chosen map position. |
| Cursed | Clears remembered SEEN state across the current level, then redraws current vision. |
Effects and interactions
A neutral scroll reveals an 11 by 11 square centered on a chosen map position; a blessed scroll increases that to 21 by 21. Revealed cells lose the SECRET flag and are drawn. A cursed scroll instead clears the SEEN flag across the current level and redraws only current vision.
The map-reveal branch identifies an uncursed scroll before prompting. Amnesia changes remembered map state rather than player statistics, items, or the underlying terrain.
Strategy
Use a blessed copy where its larger square covers unknown rooms or corridors efficiently. A neutral copy is cheap reconnaissance. Avoid testing one when remembered escape routes matter, since cursed amnesia erases the whole level's explored display.