Scroll of true sight

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The scroll of true sight is a scroll in the Omega 0.90.4 remake. It appears as a bright-yellow ? until its shuffled inscription is identified. Its cursed appearance is scroll of blindness.

Generation and appearance

Once item generation has selected the scroll class, it chooses uniformly among all 24 scroll IDs and copies the selected definition. The class definitions are neutral by default. Thirty unidentified inscriptions are shuffled at game initialization, so the visible label does not reliably identify this type between games. A phantasticon is created with one as its fixed starting possession.

Data and mechanics

The definition has base value 50, item level 2, weight 5, fragility 1, and the COMMON flag. The base value is the definition value, not a promised shop price. Reading is unavailable while blind or afraid; cancelling the inventory prompt spends no scroll, while successful dispatch normally consumes one.

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BUC stateResult
BlessedAdds 1 through 10 to TRUESIGHT; positive blessing does not extend the roll.
UncursedAdds 1 through 10 to TRUESIGHT.
CursedAdds 1 through 10 to BLINDED.

Effects and interactions

An uncursed scroll adds 1 through 10 to TRUESIGHT. While active, true sight reveals invisible monster identity and corrects monster illusions; it also prevents invisible surprise. A cursed scroll instead adds 1 through 10 to BLINDED.

The wrapper identifies the object instance and its global type in every BUC state. Positive blessing does not increase the true-sight roll. Both timed statuses decay during periodic checks.

Strategy

Use it before fighting invisible or illusory monsters, but do not spend a blessing merely to extend duration because the code ignores positive blessing. Testing an unknown copy risks blindness for the same 1d10 duration range.

References