Draft:Rampart City Cemetery

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Omega 0.90.4

The Rampart City Cemetery is the narrow burial ground beside the western edge of the hedge maze. Its northern sign reads "Rampart City Cemetary. Closed -- Full." The spelling is the game's; the sign does not actually bar entry.[1]

City location

@ highlights this facility within its surrounding city streets.

These are spoiler maps. Coordinates are (column, row), starting at zero. Letters and highlighted symbols are article keys for sites and initial placements, not a literal game screenshot or a promise that a creature remains there.

0000000001111111111222222222
1234567890123456789012345678
33 "".......................g..
34 "".#."""""""""""""""""""""".
35 "#@#"m""""""""""""""""""""".
36 "#-#"."...".....".".."..."".
37 "#.#"..."."."-".".?"."""."".
38 "#u#"""""."."?".".".".."."".
39 "#.#".......""".""".""..."".
40 "#.#"-""""".".....""."""."".
41 "#-#"?".....".""""""?.."."".
42 "#.#""".".""".""""""""."."".
43 "#.#"..."..?".""O?....."."".
44 "#u#"-""""""".""""""""""."".
45 "#.#"?..?"".".""""""."."."".
46 "#.#""""">?"-......."."?."".
47 "#.#""""""""""""""""""""""".
48 "#u#######################".
49 "#.....-.....u-1-$U$U$U$U#".
50 "#########################".
51 """"""""""""""""""""""""""".

Map key

Key Meaning
" Hedge
# Wall
$ Treasure pile
- Closed door
. Floor or open ground
1 Statue
> Sewer stairs
? Random maze encounter
@ Rampart City Cemetery entrance or principal site
O Oracle
U Greater undead
g Botanical Gardens
m Hedge maze entrance
u Lesser undead

Coordinates retain their positions on the full Rampart map. The diagram shows the initial city; doors, alarms and other state can change. Any visible maze area uses layout 1; the maze article includes all four layouts.

[2]

Layout and inhabitants

Enter from the southwest corner of the gardens. A series of doors and a narrow passage lead south, then east into the deeper burial chamber. That final chamber contains a statue, undead and four treasure sites, each receiving one generated item. The treasure is not a fixed cash reward.

The cemetery has four lesser-undead positions, each choosing a ghost or haunt, and four greater-undead positions, each choosing a lich or vampire lord. They begin asleep and non-hostile. These are nonetheless real creatures with their normal abilities, rather than scenery; haunts and vampire lords can also be invisible. Do not mistake an apparently empty corridor for a guarantee that nobody occupies it.

The statue uses the same city bashing outcomes as those in the gardens. Its position inside the burial passage makes a new hostile creature especially awkward to get past.[3][4][1]

Strategy

The treasure tempts an early detour, but provoking high-level undead in a cramped passage is much more dangerous than visiting a shop. Moving into a creature's tile is a combat action; its initial lack of hostility does not grant free passage through it. Ghosts and vampire lords can move through obstacles, so doors are not a universal answer either.

Use awareness of the occupants and an escape option before venturing into the inner chamber. Neither the cemetery's warning sign nor the ordinary city-travel menu describes the full danger, and the graveyard has no dedicated travel destination to carry you directly to its loot.[5][6][7][8]

References