Draft:Holy Symbol of Druidism

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Omega 0.90.4

The Holy Symbol of Druidism is the Sprig of Mistletoe artifact carried by the Archdruid. An authorized copy offers a Druid reusable healing, cleansing and mana recovery. The Archdruid's own symbol is not the offering needed to become Archdruid: that promotion requires one of the four aligned religions' symbols.[1]

Generation

The Archdruid carries it at the Great Henge and in other appearances, including mansions and wilderness encounters. Newly generated high priests receive their symbols even when another copy has already been obtained. Normal death drops possessions; a successful ordinary theft takes the first carried item. The Archdruid's conversational rituals and disappearance do not hand over the symbol or confer its authorization.[2]

Its initial state excludes ordinary random loot, normal acquirement and automatic pawn-shop stock. The normal authorized copy is a final-promotion reward made by transforming an eligible rival symbol. Identifying or blessing a sprig taken from the Archdruid does not grant permission to use it.[3]

Becoming Archdruid

Become a Druid Senior Priest, exceed the incumbent's recorded character level and keep alignment from -10 through +10. Bring one of the following to a Druid altar and choose Pray. The altar's separate Sacrifice command is not the promotion procedure.[4]

Search priority Accepted offering
1 Holy Symbol of Odin
2 Holy Symbol of Set
3 Holy Symbol of Athena
4 Holy Symbol of Hecate

The game selects the first matching kind in that order, checking inventory and the pack. Neither Druidism's own symbol nor Destiny's is accepted. The selected offering need not be identified or authorized; it becomes one identified, authorized Druidism symbol. Separate a stacked offering and store any item you mean to preserve outside carried inventory. The promotion also gives +5 current and maximum Power, Disintegration and Heroism; those rewards belong to the promotion, not later symbol activations.[5]

Activation

Use A → a from accessible inventory with an identified, authorized sprig while Druidism remains your patron. It costs no mana or finite charge and is retained on a successful use. It heals up to 100 HP, removes blindness, poison and disease, uncurses equipped items and raises mana to at least the normal maximum. It does not necessarily fill HP or uncurse unused items in the pack.[6]

All holy symbols share the last successful 24-hour clock hour. Reusing one at that hour shatters a symbol and leaves 1 HP; a spare or a different date does not alone reset the marker. A known unauthorized or wrong-patron sprig can instead destroy accessible possessions, drain mana and reduce HP to 1. Unknown use doing nothing does not make a later identified attempt safe.[7]

Strategy

The initially peaceful Great Henge is useful for meeting the Archdruid, but stealing that priest's sprig does not solve the Druid succession quest. Choose one of the four accepted rival sources instead, accounting for its priest and temple defenses. Theft changes alignment toward Chaos, so remain within the advancement interval when you return.

Protect the authorized reward once earned. Ordinary High Priest prayer does not reissue it after loss, and a fresh stolen sprig remains unauthorized. The shared handling rules explain hour tracking and power repair; neither blessing nor artifact enchantment substitutes for authorization.[8]

References

  1. iinit.h in Omega 0.90.4, line 424; mon.c in Omega 0.90.4, lines 543–554; priest.c in Omega 0.90.4, lines 425–435; itemf3.c in Omega 0.90.4, lines 176–212.
  2. country.c in Omega 0.90.4, lines 628–640; mon.c in Omega 0.90.4, lines 543–554; mon.c in Omega 0.90.4, lines 611–615; house.c in Omega 0.90.4, lines 218–235; lev.c in Omega 0.90.4, lines 11–73; mon.c in Omega 0.90.4, lines 134–154; command3.c in Omega 0.90.4, lines 774–825; mtalk.c in Omega 0.90.4, lines 9–128; mmove.c in Omega 0.90.4, lines 228–241.
  3. item.c in Omega 0.90.4, lines 7–41; effect1.c in Omega 0.90.4, lines 763–769; site1.c in Omega 0.90.4, lines 1043–1054; priest.c in Omega 0.90.4, lines 425–435; priest.c in Omega 0.90.4, lines 476–502; itemf3.c in Omega 0.90.4, lines 176–212.
  4. priest.c in Omega 0.90.4, lines 42–118; priest.c in Omega 0.90.4, lines 336–354; priest.c in Omega 0.90.4, lines 425–435.
  5. priest.c in Omega 0.90.4, lines 425–435; priest.c in Omega 0.90.4, lines 476–515; inv.c in Omega 0.90.4, lines 1600–1623; etc.c in Omega 0.90.4, lines 120–126; etc.c in Omega 0.90.4, lines 208–224; iinit.h in Omega 0.90.4, line 424.
  6. command2.c in Omega 0.90.4, lines 100–128; itemf3.c in Omega 0.90.4, lines 176–212; effect1.c in Omega 0.90.4, lines 203–224; effect3.c in Omega 0.90.4, lines 103–136.
  7. itemf3.c in Omega 0.90.4, lines 176–212; omega.c in Omega 0.90.4, line 98; util.c in Omega 0.90.4, lines 499–503.
  8. command3.c in Omega 0.90.4, lines 774–825; priest.c in Omega 0.90.4, lines 336–354; effect1.c in Omega 0.90.4, lines 68–88.