Draft:Tove

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Omega 0.90.4
t Tove
FormOrdinary creature
Attacks1 low attack: 0–9 physical before absorption; 1 defensive action
Special abilitiesNone beyond its ordinary attack
Base level2
HP30
Hit10
Defense10
Action interval4 ticks; lower is faster
Kill experience25, when death is in sight
GenerationRandom pools and encounter details
Carried itemsNone at ordinary generation
ImmunitiesNone innate
RemainsDead tove; 50% on normal death
Remains useLittle food; no alchemy
Traits
  • Normally peaceful
  • Flutters without flying; not hungry
Referenceminit.h in Omega 0.90.4, line 77[1]

A tove is a normally peaceful creature, displayed as a green t. It is a modest source of food if killed, but is not initially hungry and cannot be won over with ordinary feeding.[2]

Generation

Toves belong to ordinary random-monster pools and have no ordinary starting possessions. None of the countryside terrain tables names them specifically.[3]

Arena opponent

A named tove is the sixth opponent in the initial arena sequence; joining the guild can skip the first three encounters. The arena tove is awake and hostile and carries the exit-opening item. Its normal death leaves a corpse reliably, rather than using the ordinary 50% chance.[4]

Form HP Hit Raw physical damage per attack
Ordinary 30 10 0–9
Arena 50 20 0–14

Its one low attack, one defense and base action interval remain unchanged.[5]

Behavior

A hostile tove makes one low attack with raw physical damage of 0–9 and has one defensive action. Its movement uses the flutter routine, but it lacks flight and swimming flags: the movement pattern does not grant those terrain abilities. It has no innate immunity.[6]

Talking only produces a remark that it is too slithy to talk. This is not a trading, feeding or quest interaction.[7]

Remains

Normal death has a 50% chance of leaving a dead tove. Eating it adds only one food point, rather than the six provided by ordinary edible animal meat. There is no alchemical transformation.[8]

Strategy

Leaving a peaceful tove alone is usually more economical than spending health and actions for a possible one-point meal. If it becomes hostile, it has neither an unusual attack rider nor an innate immunity to complicate an ordinary fight, but its 30 HP is appreciably more than that of very small animals. Do not count on feeding to stop the fight.

The arena version is always hostile and has more HP, accuracy and damage. Reassess your health and equipment before accepting the match; the harmless conversation and peaceful outdoor attitude do not carry into the contest.

Origin

Toves appear in Lewis Carroll's poem Jabberwocky, within Through the Looking-Glass. The game's slithy dialogue connects its creature with the poem's opening. Borogroves and Jub-jub birds are other Omega creatures associated with the same poem.[9]

References