Draft:Scroll of light
| ? | |
| Type | Scroll |
|---|---|
| Base value (Au) | 30 |
| Item level | 0 |
| Weight | 5 |
| Unidentified appearance | Random inscription |
| Cursed name | Scroll of darkness |
A scroll of light lights a suitable dark room and can give the reader temporary personal illumination. Its usefulness depends on where it is read, not simply on whether the player wishes to see farther.
Generation
It belongs to the item-level-0 random scroll pool. The pawn shop and acquirement are additional sources. Ambrosias transforms murk cloud particles or shadowstuff into a blessed light scroll; using the ordinary component values, these transformations cost 20 Au each.
Description
If the player is in a recognized room that is currently dark, a noncursed reading spreads room light and adds 3 + blessing strength illumination units. Personal illumination normally expires through the ten-minute status updates. The changed room lighting is a separate result, not just the personal timer.
In an already lit room, the scroll only produces a glow message and adds no personal illumination. In locations outside the recognized-room condition, it gives a brief glimmer with no lasting light. A cursed copy darkens an eligible lit room; in an already dark room or unsuitable location, it has no useful effect. Every reading identifies the type.
Strategy
Use it inside a dark room you intend to search or fight in. Reading in a corridor merely to obtain a portable light can waste the scroll. Torches or other illumination sources are alternatives when you need light while moving between rooms.
Blessing lengthens the personal illumination only when the room-lighting branch succeeds. It does not make every location eligible. A known cursed scroll can deliberately darken an eligible room, but darkness is not invisibility, and this action is not a general defense against attacks. See clairvoyance for remote terrain revelation instead of lighting.