Obsolete:Draft:War-hammer
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| Base damage rating | 14 |
|---|---|
| Base hit bonus | +6 |
| Normal attack type | Striking |
| Hands | 1 |
| Weight | 50 |
The war-hammer is a damage-focused one-handed striking weapon in Omega 0.90.4. It deals base damage 14 but grants only +6 hit.[1]
Generation and appearance
It is a common level-2 random weapon and may also appear in the pawn shop or through weapon acquirement. Its name remains war-hammer before identification and in every BUC state.[2][3][4][5]
Data and mechanics
A war-hammer weighs 50, has base damage 14, grants +6 hit, and has a base value of 60 Au. It has fragility 15 and leaves the ready hand available. Plus offsets or deepens both its damage and its relatively low accuracy.[1][3][6]
Effects and interactions
The standard strike gains Strength-based damage and it can lunge. It cannot riposte. The war-hammer can be thrown and is a safe tunneling implement because striking weapons avoid the special weapon-damage check on a tunneling mishap.[7][8][9]
Strategy
The war-hammer trades 2 hit for 2 damage compared with a mace at the same weight and item level. Use it when accuracy is already high or when weaker foes can be finished by the higher damage ceiling; prefer a mace or broad sword when misses are the larger problem.[10][7][8][9]
See also
References
- ↑ 1.0 1.1 iinit.h in Omega 0.90.4, line 202.
- ↑ item.c in Omega 0.90.4, line 7 (
create_object). - ↑ 3.0 3.1 item.c in Omega 0.90.4, line 188 (
make_weapon). - ↑ site1.c in Omega 0.90.4, line 164 (
l_armorer). - ↑ lev.c in Omega 0.90.4, line 317 (
make_creature). - ↑ aux1.c in Omega 0.90.4, line 281 (
calc_melee). - ↑ 7.0 7.1 aux2.c in Omega 0.90.4, line 636 (
tacplayer). - ↑ 8.0 8.1 command3.c in Omega 0.90.4, line 223 (
fire). - ↑ 9.0 9.1 command3.c in Omega 0.90.4, line 865 (
tunnel). - ↑ iinit.h in Omega 0.90.4, lines 174–212.