Draft:Scroll of light: Difference between revisions

From Omega Wiki
Jump to navigation Jump to search
为已保存草稿补齐章节目录、条件表格与可见源码 References,保留 Draft 状态
补齐杂物与工具独立稿、总览和陷阱机制,修正火把并连接相关入口
 
(One intermediate revision by the same user not shown)
Line 6: Line 6:


== Generation ==
== Generation ==
It belongs to the item-level-0 random [[Draft:Scroll|scroll]] pool. [[Draft:Knight's Pawn Shop|The pawn shop]] and [[Draft:Scroll of acquirement|acquirement]] are additional sources. [[Draft:Ambrosias' Potions et cie|Ambrosias]] transforms murk cloud particles or shadowstuff into a blessed light scroll; using the ordinary component values, these transformations cost 20 Au each.<ref name="item-c-create_object">{{Source|item.c|7}} (<code>create_object</code>).</ref><ref name="site1-c-l_pawn_shop">{{Source|site1.c|1022}} (<code>l_pawn_shop</code>).</ref><ref name="effect1-c-acquire">{{Source|effect1.c|647}} (<code>acquire</code>).</ref><ref name="item-c-make_scroll">{{Source|item.c|167}} (<code>make_scroll</code>).</ref><ref name="site1-c-l_alchemist">{{Source|site1.c|805}} (<code>l_alchemist</code>).</ref>
It belongs to the item-level-0 random [[Draft:Scroll|scroll]] pool. [[Draft:Knight's Pawn Shop|The pawn shop]] and [[Draft:Scroll of acquirement|acquirement]] are additional sources. [[Draft:Ambrosias' Potions et cie|Ambrosias]] transforms murk cloud particles or [[Draft:Shadow spirit|shadowstuff]] into a blessed light scroll; using the ordinary component values, these transformations cost 20 Au each.<ref name="item-c-create_object">{{Source|item.c|7}} (<code>create_object</code>).</ref><ref name="site1-c-l_pawn_shop">{{Source|site1.c|1022}} (<code>l_pawn_shop</code>).</ref><ref name="effect1-c-acquire">{{Source|effect1.c|647}} (<code>acquire</code>).</ref><ref name="item-c-make_scroll">{{Source|item.c|167}} (<code>make_scroll</code>).</ref><ref name="site1-c-l_alchemist">{{Source|site1.c|805}} (<code>l_alchemist</code>).</ref>


== Description ==
== Description ==
Line 14: Line 14:


== Strategy ==
== Strategy ==
Use it inside a dark room you intend to search or fight in. Reading in a corridor merely to obtain a portable light can waste the scroll. Torches or other illumination sources are alternatives when you need light while moving between rooms.
Use it inside a dark room you intend to search or fight in. Reading in a corridor merely to obtain a portable light can waste the scroll. Do not assume a [[Draft:Torch|torch]] supplies reliable portable light in 0.90.4: source inspection finds that ordinary hand placement fails to enable its illumination effect, while activation can reduce existing illumination.<ref>{{Source|inv.c|1537|1572}}; {{Source|command2.c|100|125}}; {{Source|itemf1.c|941|952}}.</ref>


Blessing lengthens the personal illumination only when the room-lighting branch succeeds. It does not make every location eligible. A known cursed scroll can deliberately darken an eligible room, but darkness is not invisibility, and this action is not a general defense against attacks. See [[Draft:Scroll of clairvoyance|clairvoyance]] for remote terrain revelation instead of lighting.
Blessing lengthens the personal illumination only when the room-lighting branch succeeds. It does not make every location eligible. A known cursed scroll can deliberately darken an eligible room, but darkness is not invisibility, and this action is not a general defense against attacks. See [[Draft:Scroll of clairvoyance|clairvoyance]] for remote terrain revelation instead of lighting.

Latest revision as of 12:25, 20 September 2026

Omega 0.90.4

A scroll of light lights a suitable dark room and can give the reader temporary personal illumination. Its usefulness depends on where it is read, not simply on whether the player wishes to see farther.[1]

Generation

It belongs to the item-level-0 random scroll pool. The pawn shop and acquirement are additional sources. Ambrosias transforms murk cloud particles or shadowstuff into a blessed light scroll; using the ordinary component values, these transformations cost 20 Au each.[2][3][4][5][6]

Description

If the player is in a recognized room that is currently dark, a noncursed reading spreads room light and adds 3 + blessing strength illumination units. Personal illumination normally expires through the ten-minute status updates. The changed room lighting is a separate result, not just the personal timer.

In an already lit room, the scroll only produces a glow message and adds no personal illumination. In locations outside the recognized-room condition, it gives a brief glimmer with no lasting light. A cursed copy darkens an eligible lit room; in an already dark room or unsuitable location, it has no useful effect. Every reading identifies the type.[7][8][9]

Strategy

Use it inside a dark room you intend to search or fight in. Reading in a corridor merely to obtain a portable light can waste the scroll. Do not assume a torch supplies reliable portable light in 0.90.4: source inspection finds that ordinary hand placement fails to enable its illumination effect, while activation can reduce existing illumination.[10]

Blessing lengthens the personal illumination only when the room-lighting branch succeeds. It does not make every location eligible. A known cursed scroll can deliberately darken an eligible room, but darkness is not invisibility, and this action is not a general defense against attacks. See clairvoyance for remote terrain revelation instead of lighting.

References