Draft:Scroll of clairvoyance: Difference between revisions
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{{Version box|version=0.90.4}} | {{Version box|version=0.90.4}} | ||
{{Consumable infobox|name=Scroll of clairvoyance|kind=Scroll|glyph=?|color=yellow|value=25|level=1|weight=5|appearance=Random inscription|cursed=Scroll of amnesia}} | {{Consumable infobox|name=Scroll of clairvoyance|kind=Scroll|glyph=?|color=yellow|value=25|level=1|weight=5|appearance=Random inscription|cursed=Scroll of amnesia}} | ||
A '''scroll of clairvoyance''' reveals terrain around a selected point on the current map. It is useful for examining a route or objective before walking into it. | A '''scroll of clairvoyance''' reveals terrain around a selected point on the current map. It is useful for examining a route or objective before walking into it.<ref name="iinit-h-104">{{Source|iinit.h|104}}.</ref> | ||
__TOC__ | |||
== Generation == | == Generation == | ||
It is an item-level-1 random [[Draft:Scroll|scroll]], also obtainable from [[Draft:Knight's Pawn Shop|pawn-shop stock]] and [[Draft:Scroll of acquirement|acquirement]]. A floating eye's corpse is a related source of the clairvoyance effect when eaten; its alchemical transformation instead makes a [[Draft:Potion of levitation|potion of levitation]]. | It is an item-level-1 random [[Draft:Scroll|scroll]], also obtainable from [[Draft:Knight's Pawn Shop|pawn-shop stock]] and [[Draft:Scroll of acquirement|acquirement]]. A floating eye's corpse is a related source of the clairvoyance effect when eaten; its alchemical transformation instead makes a [[Draft:Potion of levitation|potion of levitation]].<ref name="item-c-create_object">{{Source|item.c|7}} (<code>create_object</code>).</ref><ref name="site1-c-l_pawn_shop">{{Source|site1.c|1022}} (<code>l_pawn_shop</code>).</ref><ref name="effect1-c-acquire">{{Source|effect1.c|647}} (<code>acquire</code>).</ref><ref name="item-c-make_scroll">{{Source|item.c|167}} (<code>make_scroll</code>).</ref> | ||
== Description == | == Description == | ||
An uncursed scroll reveals a square extending five tiles in each direction from the selected center, up to 11 by 11 tiles. At positive blessing strength ''B'', that radius is 5 + 5''B'': +1 blessing therefore covers up to 21 by 21 tiles. Map edges clip the area. Secret flags in that area are removed and the squares are redrawn; this is more than a temporary monster-location overlay. | An uncursed scroll reveals a square extending five tiles in each direction from the selected center, up to 11 by 11 tiles. At positive blessing strength ''B'', that radius is 5 + 5''B'': +1 blessing therefore covers up to 21 by 21 tiles. Map edges clip the area. Secret flags in that area are removed and the squares are redrawn; this is more than a temporary monster-location overlay. | ||
A cursed reading instead clears remembered exploration of the current map and redraws the area the player can presently see. It does not erase item identification or spell knowledge. Noncursed use identifies the scroll type; the curse does not receive that automatic identification. | A cursed reading instead clears remembered exploration of the current map and redraws the area the player can presently see. It does not erase item identification or spell knowledge. Noncursed use identifies the scroll type; the curse does not receive that automatic identification.<ref name="itemf1-c-i_clairvoyance">{{Source|itemf1.c|87}} (<code>i_clairvoyance</code>).</ref><ref name="effect3-c-clairvoyance">{{Source|effect3.c|239}} (<code>clairvoyance</code>).</ref><ref name="effect3-c-amnesia">{{Source|effect3.c|310}} (<code>amnesia</code>).</ref> | ||
== Strategy == | == Strategy == | ||
The [[Draft:Clairvoyance (spell)|clairvoyance spell]] surveys up to 21 by 21 squares for an initial 10 mana, matching a +1-blessed scroll's area. It is a reusable alternative once learned.<ref>{{Source|spell.c|387|390}}; {{Source|spell.c|608|609}}; {{Source|itemf1.c|87|95}}.</ref> | |||
Use clairvoyance before committing to an unknown corridor, selecting a [[Draft:Scroll of teleportation|teleportation]] destination, or approaching a guarded objective. Blessing increases the surveyed area substantially, especially when the target lies far from the player's present position. | Use clairvoyance before committing to an unknown corridor, selecting a [[Draft:Scroll of teleportation|teleportation]] destination, or approaching a guarded objective. Blessing increases the surveyed area substantially, especially when the target lies far from the player's present position. | ||
The map does not by itself describe the capabilities of a creature occupying a revealed square. [[Draft:Potion of monster detection|Monster detection]] and [[Draft:Potion of object detection|object detection]] answer different questions and can supplement it. Mapping also does not remove traps or grant permission to enter restricted areas. | The map does not by itself describe the capabilities of a creature occupying a revealed square. [[Draft:Potion of monster detection|Monster detection]] and [[Draft:Potion of object detection|object detection]] answer different questions and can supplement it. Mapping also does not remove traps or grant permission to enter restricted areas. | ||
An older player account recommends mapping the Eater's area before attacking. That is a useful reason to investigate reconnaissance, not a guarantee that the same combat tactic works in every version or against every target. | An older player account recommends mapping the Eater's area before attacking. That is a useful reason to investigate reconnaissance, not a guarantee that the same combat tactic works in every version or against every target.<ref name="guide-omega-0-75-hints-txt-Matt-Cohen--lines-39-55">Gunnar Radons and Matt Cohen, collected Omega correspondence; Cohen explicitly describes Unix Omega 0.75. Matt Cohen, lines 39-55. Preserved locally as <code>omega-0.75-hints.txt</code>.</ref> | ||
== References == | |||
<references /> | |||
[[Category:Scrolls]] | |||
<!-- Omega 0.90.4; source 009707d17482b977061a6223b9de63eac4d368c3: iinit.h:104; itemf1.c:87-95; effect3.c:239-255,310-320; item.c:94-96; minit.h:75. Historical account: Matt Cohen, staging/manuals/omega-0.75-hints.txt:38-55, explicitly discusses Unix 0.75. Research: wiki/research/consumables-0.90.4.md. --> | <!-- Omega 0.90.4; source 009707d17482b977061a6223b9de63eac4d368c3: iinit.h:104; itemf1.c:87-95; effect3.c:239-255,310-320; item.c:94-96; minit.h:75. Historical account: Matt Cohen, staging/manuals/omega-0.75-hints.txt:38-55, explicitly discusses Unix 0.75. Research: wiki/research/consumables-0.90.4.md. --> | ||
Latest revision as of 11:42, 21 September 2026
| ? | |
| Type | Scroll |
|---|---|
| Base value (Au) | 25 |
| Item level | 1 |
| Weight | 5 |
| Unidentified appearance | Random inscription |
| Cursed name | Scroll of amnesia |
A scroll of clairvoyance reveals terrain around a selected point on the current map. It is useful for examining a route or objective before walking into it.[1]
Generation
It is an item-level-1 random scroll, also obtainable from pawn-shop stock and acquirement. A floating eye's corpse is a related source of the clairvoyance effect when eaten; its alchemical transformation instead makes a potion of levitation.[2][3][4][5]
Description
An uncursed scroll reveals a square extending five tiles in each direction from the selected center, up to 11 by 11 tiles. At positive blessing strength B, that radius is 5 + 5B: +1 blessing therefore covers up to 21 by 21 tiles. Map edges clip the area. Secret flags in that area are removed and the squares are redrawn; this is more than a temporary monster-location overlay.
A cursed reading instead clears remembered exploration of the current map and redraws the area the player can presently see. It does not erase item identification or spell knowledge. Noncursed use identifies the scroll type; the curse does not receive that automatic identification.[6][7][8]
Strategy
The clairvoyance spell surveys up to 21 by 21 squares for an initial 10 mana, matching a +1-blessed scroll's area. It is a reusable alternative once learned.[9]
Use clairvoyance before committing to an unknown corridor, selecting a teleportation destination, or approaching a guarded objective. Blessing increases the surveyed area substantially, especially when the target lies far from the player's present position.
The map does not by itself describe the capabilities of a creature occupying a revealed square. Monster detection and object detection answer different questions and can supplement it. Mapping also does not remove traps or grant permission to enter restricted areas.
An older player account recommends mapping the Eater's area before attacking. That is a useful reason to investigate reconnaissance, not a guarantee that the same combat tactic works in every version or against every target.[10]
References
- ↑ iinit.h in Omega 0.90.4, line 104.
- ↑ item.c in Omega 0.90.4, line 7 (
create_object). - ↑ site1.c in Omega 0.90.4, line 1022 (
l_pawn_shop). - ↑ effect1.c in Omega 0.90.4, line 647 (
acquire). - ↑ item.c in Omega 0.90.4, line 167 (
make_scroll). - ↑ itemf1.c in Omega 0.90.4, line 87 (
i_clairvoyance). - ↑ effect3.c in Omega 0.90.4, line 239 (
clairvoyance). - ↑ effect3.c in Omega 0.90.4, line 310 (
amnesia). - ↑ spell.c in Omega 0.90.4, lines 387–390; spell.c in Omega 0.90.4, lines 608–609; itemf1.c in Omega 0.90.4, lines 87–95.
- ↑ Gunnar Radons and Matt Cohen, collected Omega correspondence; Cohen explicitly describes Unix Omega 0.75. Matt Cohen, lines 39-55. Preserved locally as
omega-0.75-hints.txt.