Draft:Star View: Difference between revisions
OmegaAdmin (talk | contribs) 补全LOCUS地点及任务人物关联:remote |
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== Local map == | |||
The complete 64 by 16 layout of '''Star View''' is shown below; @ marks arrival at (0, 6). | |||
These are '''spoiler maps'''. Coordinates are (column, row), starting at zero. Letters and highlighted symbols are article keys for sites and initial placements, not a literal game screenshot or a promise that a creature remains there. | |||
<div class="omega-map-layout" tabindex="0" role="region" aria-label="Star View"> | |||
<div class="omega-map"> | |||
<div class="omega-map-row"> 0000000000111111111122222222223333333333444444444455555555556666</div> | |||
<div class="omega-map-row"> 0123456789012345678901234567890123456789012345678901234567890123</div> | |||
<div class="omega-map-row">00 <span class="omega-color-grey"><nowiki>################################################################</nowiki></span></div> | |||
<div class="omega-map-row">01 <span class="omega-color-grey"><nowiki>##.....#</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (08, 01)">x</span>]]<span class="omega-color-grey"><nowiki>#</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (10, 01)">x</span>]]<span class="omega-color-grey"><nowiki>#..########.##...###</nowiki></span>[[Draft:Villages|<span class="omega-color-white" title="Initial horse placement (31, 01)">h</span>]]<span class="omega-color-white"><nowiki>-</nowiki></span><span class="omega-color-grey"><nowiki>.....##.#</nowiki></span>[[Draft:Villages|<span class="omega-color-yellow" title="Horse grain: ten portions per bin (42, 01)">f</span>]][[Draft:Villages|<span class="omega-color-yellow" title="Horse grain: ten portions per bin (43, 01)">f</span>]][[Draft:Villages|<span class="omega-color-yellow" title="Horse grain: ten portions per bin (44, 01)">f</span>]]<span class="omega-color-white"><nowiki>-</nowiki></span>[[Draft:Villages|<span class="omega-color-red" title="Concealed granary siren (46, 01)">^</span>]][[Draft:Guardsman|<span class="omega-color-light-blue" title="Initial guard post (47, 01)">G</span>]][[Draft:Villages|<span class="omega-color-red" title="Concealed granary siren (48, 01)">^</span>]]<span class="omega-color-white"><nowiki>-</nowiki></span>[[Draft:Villages|<span class="omega-color-yellow" title="Horse grain: ten portions per bin (50, 01)">f</span>]][[Draft:Villages|<span class="omega-color-yellow" title="Horse grain: ten portions per bin (51, 01)">f</span>]][[Draft:Villages|<span class="omega-color-yellow" title="Horse grain: ten portions per bin (52, 01)">f</span>]]<span class="omega-color-grey"><nowiki>#.#</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (56, 01)">x</span>]]<span class="omega-color-grey"><nowiki>##</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (59, 01)">x</span>]]<span class="omega-color-grey"><nowiki>#.##</nowiki></span></div> | |||
<div class="omega-map-row">02 <span class="omega-color-grey"><nowiki>#####..................###...####.###</nowiki></span><span class="omega-color-white"><nowiki>-</nowiki></span><span class="omega-color-grey"><nowiki>##.######</nowiki></span><span class="omega-color-white"><nowiki>-</nowiki></span><span class="omega-color-grey"><nowiki>######........##</nowiki></span></div> | |||
<div class="omega-map-row">03 <span class="omega-color-grey"><nowiki>##</nowiki></span>[[Draft:Guardsman|<span class="omega-color-light-blue" title="Initial guard post (02, 03)">G</span>]][[Draft:Guardsman|<span class="omega-color-light-blue" title="Initial guard post (03, 03)">G</span>]]<span class="omega-color-grey"><nowiki>#..#####..########.####..##</nowiki></span>[[Draft:Villages|<span class="omega-color-white" title="Initial horse placement (31, 03)">h</span>]]<span class="omega-color-white"><nowiki>-</nowiki></span><span class="omega-color-grey"><nowiki>.</nowiki></span><span class="omega-color-white"><nowiki>-</nowiki></span>[[Draft:Villages|<span class="omega-color-white" title="Initial horse placement (35, 03)">h</span>]]<span class="omega-color-grey"><nowiki>#</nowiki></span>[[Draft:Village merchant|<span class="omega-color-cyan" title="Village merchant (37, 03)">H</span>]][[Draft:Guardsman|<span class="omega-color-light-blue" title="Initial guard post (38, 03)">G</span>]]<span class="omega-color-grey"><nowiki>#......#</nowiki></span>[[Draft:Villages|<span class="omega-color-brown" title="Granary entrance (47, 03)">g</span>]]<span class="omega-color-grey"><nowiki>#......####...##</nowiki></span></div> | |||
<div class="omega-map-row">04 [[Draft:LOCUS|<span class="omega-color-light-blue" title="Return to countryside (00, 04)">X</span>]]<span class="omega-color-grey"><nowiki>.</nowiki></span>[[Draft:Guardsman|<span class="omega-color-light-blue" title="Initial guard post (02, 04)">G</span>]][[Draft:Guardsman|<span class="omega-color-light-blue" title="Initial guard post (03, 04)">G</span>]]<span class="omega-color-grey"><nowiki>#..#</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (08, 04)">x</span>]]<span class="omega-color-grey"><nowiki>#</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (10, 04)">x</span>]]<span class="omega-color-grey"><nowiki>#..########.#</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (24, 04)">x</span>]]<span class="omega-color-grey"><nowiki>###.########..#.#####...###...####...##</nowiki></span></div> | |||
<div class="omega-map-row">05 [[Draft:LOCUS|<span class="omega-color-light-blue" title="Return to countryside (00, 05)">X</span>]]<span class="omega-color-grey"><nowiki>...</nowiki></span><span class="omega-color-white"><nowiki>-</nowiki></span><span class="omega-color-grey"><nowiki>........................########</nowiki></span>[[Draft:Villages|<span class="omega-color-brown" title="Stables (37, 05)">S</span>]][[Draft:Villages|<span class="omega-color-brown" title="Stables (38, 05)">S</span>]]<span class="omega-color-grey"><nowiki>#.</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (41, 05)">x</span>]]<span class="omega-color-grey"><nowiki>####..#</nowiki></span><span class="omega-color-light-blue"><nowiki>~~~</nowiki></span><span class="omega-color-grey"><nowiki>#.........##</nowiki></span></div> | |||
<div class="omega-map-row">06 [[#Map key|<span class="omega-color-yellow" title="Arrival point, not the current player position (00, 06)">@</span>]]<span class="omega-color-grey"><nowiki>...</nowiki></span><span class="omega-color-white"><nowiki>-</nowiki></span><span class="omega-color-grey"><nowiki>....................................#####...###..........##</nowiki></span></div> | |||
<div class="omega-map-row">07 [[Draft:LOCUS|<span class="omega-color-light-blue" title="Return to countryside (00, 07)">X</span>]]<span class="omega-color-grey"><nowiki>.</nowiki></span>[[Draft:Guardsman|<span class="omega-color-light-blue" title="Initial guard post (02, 07)">G</span>]][[Draft:Guardsman|<span class="omega-color-light-blue" title="Initial guard post (03, 07)">G</span>]]<span class="omega-color-grey"><nowiki>#..#</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (08, 07)">x</span>]]<span class="omega-color-grey"><nowiki>###..##</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (16, 07)">x</span>]]<span class="omega-color-grey"><nowiki>##</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (19, 07)">x</span>]]<span class="omega-color-grey"><nowiki>##.################.......................##</nowiki></span></div> | |||
<div class="omega-map-row">08 <span class="omega-color-grey"><nowiki>##</nowiki></span>[[Draft:Guardsman|<span class="omega-color-light-blue" title="Initial guard post (02, 08)">G</span>]][[Draft:Guardsman|<span class="omega-color-light-blue" title="Initial guard post (03, 08)">G</span>]]<span class="omega-color-grey"><nowiki>#..####</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (11, 08)">x</span>]]<span class="omega-color-grey"><nowiki>..########.#...</nowiki></span><span class="omega-color-light-green"><nowiki>"</nowiki></span><span class="omega-color-grey"><nowiki>....</nowiki></span><span class="omega-color-light-green"><nowiki>"</nowiki></span>[[#Map key|<span class="omega-color-white" title="Initial sheep placement (33, 08)">s</span>]]<span class="omega-color-grey"><nowiki>..</nowiki></span><span class="omega-color-light-green"><nowiki>"</nowiki></span><span class="omega-color-grey"><nowiki>.#..####.###...#####.#.#.##</nowiki></span></div> | |||
<div class="omega-map-row">09 <span class="omega-color-grey"><nowiki>#####..</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (07, 09)">x</span>]]<span class="omega-color-grey"><nowiki>####..########.#.</nowiki></span><span class="omega-color-light-green"><nowiki>""</nowiki></span><span class="omega-color-grey"><nowiki>..</nowiki></span><span class="omega-color-light-green"><nowiki>""</nowiki></span><span class="omega-color-grey"><nowiki>..</nowiki></span><span class="omega-color-light-green"><nowiki>"</nowiki></span><span class="omega-color-grey"><nowiki>....#..</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (41, 09)">x</span>]]<span class="omega-color-grey"><nowiki>###.#</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (47, 09)">x</span>]]<span class="omega-color-grey"><nowiki>#...####.#.#.###</nowiki></span></div> | |||
<div class="omega-map-row">10 <span class="omega-color-grey"><nowiki>##.....###</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (10, 10)">x</span>]]<span class="omega-color-grey"><nowiki>#..##</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (16, 10)">x</span>]]<span class="omega-color-grey"><nowiki>##</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (19, 10)">x</span>]]<span class="omega-color-grey"><nowiki>##.#.</nowiki></span><span class="omega-color-light-green"><nowiki>"</nowiki></span>[[#Map key|<span class="omega-color-white" title="Initial sheep placement (26, 10)">s</span>]]<span class="omega-color-light-green"><nowiki>"</nowiki></span><span class="omega-color-grey"><nowiki>...</nowiki></span><span class="omega-color-light-green"><nowiki>"</nowiki></span><span class="omega-color-grey"><nowiki>..</nowiki></span>[[#Map key|<span class="omega-color-white" title="Initial sheep placement (34, 10)">s</span>]]<span class="omega-color-light-green"><nowiki>"</nowiki></span><span class="omega-color-grey"><nowiki>.</nowiki></span>[[Draft:Guardsman|<span class="omega-color-light-blue" title="Initial guard post (37, 10)">G</span>]]<span class="omega-color-grey"><nowiki>#.............</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (52, 10)">x</span>]]<span class="omega-color-grey"><nowiki>##.#.#.#.##</nowiki></span></div> | |||
<div class="omega-map-row">11 <span class="omega-color-grey"><nowiki>##.....................#......</nowiki></span><span class="omega-color-light-green"><nowiki>"</nowiki></span><span class="omega-color-grey"><nowiki>..</nowiki></span><span class="omega-color-light-green"><nowiki>"""</nowiki></span><span class="omega-color-grey"><nowiki>..</nowiki></span>[[Draft:Villages|<span class="omega-color-light-green" title="Village commons (38, 11)">C</span>]]<span class="omega-color-grey"><nowiki>..##.##.#####.###.#.#.###</nowiki></span></div> | |||
<div class="omega-map-row">12 <span class="omega-color-grey"><nowiki>##.#########..########.#.</nowiki></span><span class="omega-color-light-green"><nowiki>"""</nowiki></span><span class="omega-color-grey"><nowiki>......</nowiki></span><span class="omega-color-light-green"><nowiki>"</nowiki></span>[[#Map key|<span class="omega-color-white" title="Initial sheep placement (35, 12)">s</span>]]<span class="omega-color-grey"><nowiki>.</nowiki></span><span class="omega-color-light-green"><nowiki>"</nowiki></span><span class="omega-color-grey"><nowiki>#..#</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (42, 12)">x</span>]]<span class="omega-color-grey"><nowiki>.##.##</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (49, 12)">x</span>]]<span class="omega-color-grey"><nowiki>##</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (52, 12)">x</span>]]<span class="omega-color-grey"><nowiki>##.#.#.#.##</nowiki></span></div> | |||
<div class="omega-map-row">13 <span class="omega-color-grey"><nowiki>##.########</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (11, 13)">x</span>]]<span class="omega-color-grey"><nowiki>..#####</nowiki></span>[[Draft:Villages|<span class="omega-color-cyan" title="Shuffled service or residence entrance (19, 13)">x</span>]]<span class="omega-color-grey"><nowiki>...#..</nowiki></span>[[#Map key|<span class="omega-color-white" title="Initial sheep placement (26, 13)">s</span>]]<span class="omega-color-light-green"><nowiki>"</nowiki></span><span class="omega-color-grey"><nowiki>.</nowiki></span><span class="omega-color-light-green"><nowiki>"</nowiki></span>[[#Map key|<span class="omega-color-white" title="Initial sheep placement (30, 13)">s</span>]]<span class="omega-color-light-green"><nowiki>"</nowiki></span><span class="omega-color-grey"><nowiki>....</nowiki></span><span class="omega-color-light-green"><nowiki>"</nowiki></span><span class="omega-color-grey"><nowiki>.#.....##.......###.#.#.</nowiki></span>[[Draft:Village stones|<span class="omega-color-yellow" title="Lawstone (61, 13)">!</span>]]<span class="omega-color-grey"><nowiki>##</nowiki></span></div> | |||
<div class="omega-map-row">14 <span class="omega-color-grey"><nowiki>################################################################</nowiki></span></div> | |||
<div class="omega-map-row">15 <span class="omega-color-grey"><nowiki>################################################################</nowiki></span></div> | |||
</div> | |||
</div> | |||
=== Map key === | |||
{| class="wikitable" | |||
! Key !! Meaning | |||
|- | |||
| <span class="omega-glyph omega-color-yellow"><nowiki>!</nowiki></span> || [[Draft:Village stones|Lawstone]] | |||
|- | |||
| <span class="omega-glyph omega-color-light-green"><nowiki>"</nowiki></span> || Hedge | |||
|- | |||
| <span class="omega-glyph omega-color-grey"><nowiki>#</nowiki></span> || Wall | |||
|- | |||
| <span class="omega-glyph omega-color-white"><nowiki>-</nowiki></span> || Closed door | |||
|- | |||
| <span class="omega-glyph omega-color-grey"><nowiki>.</nowiki></span> || Floor or open ground | |||
|- | |||
| <span class="omega-glyph omega-color-yellow"><nowiki>@</nowiki></span> || Arrival point, not the current player position | |||
|- | |||
| <span class="omega-glyph omega-color-light-green"><nowiki>C</nowiki></span> || [[Draft:Villages|Village commons]] | |||
|- | |||
| <span class="omega-glyph omega-color-light-blue"><nowiki>G</nowiki></span> || [[Draft:Guardsman|Initial guard post]] | |||
|- | |||
| <span class="omega-glyph omega-color-cyan"><nowiki>H</nowiki></span> || [[Draft:Village merchant|Village merchant]] | |||
|- | |||
| <span class="omega-glyph omega-color-brown"><nowiki>S</nowiki></span> || [[Draft:Villages|Stables]] | |||
|- | |||
| <span class="omega-glyph omega-color-light-blue"><nowiki>X</nowiki></span> || [[Draft:LOCUS|Return to countryside]] | |||
|- | |||
| <span class="omega-glyph omega-color-red"><nowiki>^</nowiki></span> || [[Draft:Villages|Concealed granary siren]] | |||
|- | |||
| <span class="omega-glyph omega-color-yellow"><nowiki>f</nowiki></span> || [[Draft:Villages|Horse grain: ten portions per bin]] | |||
|- | |||
| <span class="omega-glyph omega-color-brown"><nowiki>g</nowiki></span> || [[Draft:Villages|Granary entrance]] | |||
|- | |||
| <span class="omega-glyph omega-color-white"><nowiki>h</nowiki></span> || [[Draft:Villages|Initial horse placement]] | |||
|- | |||
| <span class="omega-glyph omega-color-white"><nowiki>s</nowiki></span> || Initial sheep placement | |||
|- | |||
| <span class="omega-glyph omega-color-cyan"><nowiki>x</nowiki></span> || [[Draft:Villages|Shuffled service or residence entrance]] | |||
|- | |||
| <span class="omega-glyph omega-color-light-blue"><nowiki>~</nowiki></span> || Ordinary water | |||
|} | |||
Service identities at x are shuffled; identify the actual shop in your game. Population and supplies can change on re-entry. The stone position and terrain layout are fixed. | |||
<ref>{{Source|lib/village1.dat}}; {{Source|village.c|9|155}}; {{Source|village.c|209|299}}; {{Source|aux2.c|984|1042}}.</ref> | |||
== Arrival and services == | == Arrival and services == | ||
Latest revision as of 01:23, 10 September 2026
Star View is the northeastern village of LOCUS, at world coordinate (56, 5). Its Lawstone offers an increase to maximum Constitution, and nearby Star Peak gives its location particular relevance to lawful adventurers.[1]
Local map
The complete 64 by 16 layout of Star View is shown below; @ marks arrival at (0, 6).
These are spoiler maps. Coordinates are (column, row), starting at zero. Letters and highlighted symbols are article keys for sites and initial placements, not a literal game screenshot or a promise that a creature remains there.
Map key
| Key | Meaning |
|---|---|
| ! | Lawstone |
| " | Hedge |
| # | Wall |
| - | Closed door |
| . | Floor or open ground |
| @ | Arrival point, not the current player position |
| C | Village commons |
| G | Initial guard post |
| H | Village merchant |
| S | Stables |
| X | Return to countryside |
| ^ | Concealed granary siren |
| f | Horse grain: ten portions per bin |
| g | Granary entrance |
| h | Initial horse placement |
| s | Initial sheep placement |
| x | Shuffled service or residence entrance |
| ~ | Ordinary water |
Service identities at x are shuffled; identify the actual shop in your game. Population and supplies can change on re-entry. The stone position and terrain layout are fixed.
Arrival and services
The countryside road ends at Star View. Arrival is at village coordinate (0, 6), among four western exits at x=0, y=4-7. The village has all five shared village services, placed among 24 possible doorways.[3]
| Fixed feature | Village position or count |
|---|---|
| Lawstone | (61, 13), southeastern corner |
| Merchant | (37, 3) |
| Horses | Three, in the northern stable area |
| Grain sites | Six, each initially holding ten grain objects |
| Guardsmen | Eleven |
Two concealed sirens lie among the northern grain stores, at (46, 1) and (48, 1). Six sheep also occupy the commons area.[4]
Lawstone
The blue-green feldspar stele draws attention toward Star Peak to the northeast. Touching it begins or continues the attribute-stone cycle. Lawful alignment accelerates its progress, but neither lawful alignment nor a visit guarantees a beneficial result. The cosmic glow raises maximum Constitution by up to ten, capped at 30 unless already higher; current Constitution is unchanged.[5]
Strategy
Star View is a useful supply stop near Star Peak, not a guarantee that the peak is safe. Find its healer and tavern before working with the Lawstone: the cycle can cause disease, reduce HP to one, destroy a backpack or teleport you away. The merchant and grain provide a possible route to a mount, but crossing the granary alarms can turn a provisioning trip into a fight.
Return through the western exits. A new outdoor visit rebuilds the village, while the Lawstone retains its progress; see revisiting villages.[6]
References
- ↑ lib/country.dat in Omega 0.90.4; aux1.c in Omega 0.90.4, lines 74–79; move.c in Omega 0.90.4, lines 1045–1068.
- ↑ lib/village1.dat in Omega 0.90.4; village.c in Omega 0.90.4, lines 9–155; village.c in Omega 0.90.4, lines 209–299; aux2.c in Omega 0.90.4, lines 984–1042.
- ↑ aux2.c in Omega 0.90.4, lines 984–1042; lib/village1.dat in Omega 0.90.4; village.c in Omega 0.90.4, lines 211–270.
- ↑ lib/village1.dat in Omega 0.90.4; village.c in Omega 0.90.4, lines 44–129; village.c in Omega 0.90.4, lines 173–185.
- ↑ move.c in Omega 0.90.4, lines 1045–1068; aux3.c in Omega 0.90.4, lines 930–1076.
- ↑ site2.c in Omega 0.90.4, lines 794–803; aux2.c in Omega 0.90.4, lines 984–1042; aux3.c in Omega 0.90.4, lines 930–1076.