Draft:Cheese-doodles
| % | |
| Type | Food |
|---|---|
| Base value (Au) | 3 |
| Item level | 2 |
| Weight | 2 |
| Unidentified appearance | Squiggly orange spirals |
| Cursed name | Cheese-doodles |
Cheese-doodles are ordinary food providing three food points per inventory unit. Their orange-spiral appearance is fixed.[1]
Generation
They are item-level-2 random food, possible in pawn-shop stock and through noncursed acquirement. Ordinary copies are unblessed; a blessed acquisition can select the type without blessing the resulting food.[2]
Description
Eating consumes one unit and adds three reserve points, clamping a negative result to zero. Blessing and cursing do not change the meal. A starting reserve of 45 or below avoids overeating, and random unpleasant taste text does not indicate a poison effect.[3]
Cheese-doodles can feed an ordinary hungry non-horse creature, subject to the priority of greed and need. They do not meet a horse's grain requirement.[4]
Strategy
They are useful for modest top-ups or cheap feeding, though pecan twirls provide an extra food point at the same weight and base value. Compared with grain, cheese-doodles give the same nourishment and weight but lack the special use for obtaining a mount.
References
- ↑ iinit.h in Omega 0.90.4, line 82; command2.c in Omega 0.90.4, lines 130–158.
- ↑ item.c in Omega 0.90.4, lines 7–60; site1.c in Omega 0.90.4, lines 1043–1052; effect1.c in Omega 0.90.4, lines 747–784; iinit.h in Omega 0.90.4, line 82.
- ↑ command2.c in Omega 0.90.4, lines 148–158; itemf1.c in Omega 0.90.4, lines 390–400; aux1.c in Omega 0.90.4, lines 716–745.
- ↑ inv.c in Omega 0.90.4, lines 410–460.