Obsolete:Draft:Rapier
7a6345d.| ) | |
| Base damage rating | 8 |
|---|---|
| Base hit bonus | +13 |
| Normal attack type | Thrusting |
| Hands | 1 |
| Weight | 20 |
The rapier is a light, accurate thrusting weapon in Omega 0.90.4. Its base damage 8 and +13 hit make it a middle ground between the epee and estoc.[1]
Generation and appearance
It is a common level-3 random weapon and can also appear in pawn-shop stock or from weapon acquirement. The name rapier is used in all identification and BUC states.[2][3][4][5]
Data and mechanics
A rapier weighs 20, has base damage 8, grants +13 hit, and has a base value of 250 Au. It has fragility 15 and uses only the weapon hand. Random BUC determines whether its starting plus is positive, nonnegative, or negative.[1][3][6]
Effects and interactions
The standard thrust adds Dexterity-based accuracy and allows riposte. The rapier can lunge, be thrown, and use doubled base damage for tunneling progress, though point-first digging exposes it to a damage attempt on a tunneling mishap.[7][8][9]
Strategy
The rapier is a strong default for players who want ripostes without accepting the epee's low damage. Compared with an epee it gains 2 damage for 2 less hit and 5 more weight; compared with an estoc it gives up 3 damage but gains 1 hit, saves 5 weight, and appears at a lower item level.[10][7][8][9]
See also
References
- ↑ 1.0 1.1 iinit.h in Omega 0.90.4, line 188.
- ↑ item.c in Omega 0.90.4, line 7 (
create_object). - ↑ 3.0 3.1 item.c in Omega 0.90.4, line 188 (
make_weapon). - ↑ site1.c in Omega 0.90.4, line 164 (
l_armorer). - ↑ lev.c in Omega 0.90.4, line 317 (
make_creature). - ↑ aux1.c in Omega 0.90.4, line 281 (
calc_melee). - ↑ 7.0 7.1 aux2.c in Omega 0.90.4, line 636 (
tacplayer). - ↑ 8.0 8.1 command3.c in Omega 0.90.4, line 223 (
fire). - ↑ 9.0 9.1 command3.c in Omega 0.90.4, line 865 (
tunnel). - ↑ iinit.h in Omega 0.90.4, lines 174–212.